use bevy::prelude::*;
fn main() {
App::new()
.insert_resource(ClearColor(Color::BLACK))
.add_plugins(DefaultPlugins)
.add_systems(Startup, setup)
.run();
}
fn setup(mut commands: Commands) {
commands.spawn(Camera2dBundle::default());
commands
.spawn(NodeBundle {
style: Style {
width: Val::Percent(100.),
height: Val::Percent(100.),
align_items: AlignItems::Center,
justify_content: JustifyContent::Center,
..default()
},
..default()
})
.with_children(|parent| {
parent
.spawn(NodeBundle {
background_color: Color::GRAY.into(),
style: Style {
width: Val::Px(180.0),
height: Val::Px(100.0),
..default()
},
..default()
})
.with_children(|parent| {
parent.spawn(NodeBundle {
background_color: Color::RED.into(),
style: Style {
position_type: PositionType::Absolute,
left: Val::Px(10.0),
bottom: Val::Px(40.0),
width: Val::Px(100.0),
height: Val::Px(50.0),
..default()
},
..default()
});
parent.spawn(NodeBundle {
z_index: ZIndex::Local(2),
background_color: Color::BLUE.into(),
style: Style {
position_type: PositionType::Absolute,
left: Val::Px(45.0),
bottom: Val::Px(30.0),
width: Val::Px(100.),
height: Val::Px(50.),
..default()
},
..default()
});
parent.spawn(NodeBundle {
z_index: ZIndex::Local(-1),
background_color: Color::GREEN.into(),
style: Style {
position_type: PositionType::Absolute,
left: Val::Px(70.0),
bottom: Val::Px(20.0),
width: Val::Px(100.),
height: Val::Px(75.),
..default()
},
..default()
});
parent.spawn(NodeBundle {
z_index: ZIndex::Global(1),
background_color: Color::PURPLE.into(),
style: Style {
position_type: PositionType::Absolute,
left: Val::Px(15.0),
bottom: Val::Px(10.0),
width: Val::Px(100.),
height: Val::Px(60.),
..default()
},
..default()
});
parent.spawn(NodeBundle {
z_index: ZIndex::Global(-1),
background_color: Color::YELLOW.into(),
style: Style {
position_type: PositionType::Absolute,
left: Val::Px(-15.0),
bottom: Val::Px(-15.0),
width: Val::Px(100.),
height: Val::Px(125.),
..default()
},
..default()
});
});
});
}